Modul Grafika Semester 6
Modul 2 No1 #include <GL/glut.h> #include <GL/gl.h> #include <windows.h> void userdraw () { glBegin (GL_POINTS); glVertex2i (150,0); glVertex2i (150,200); glVertex2i (370,200); glEnd (); } void display (void) { glClear (GL_COLOR_BUFFER_BIT); userdraw (); glutSwapBuffers (); int main (int argc, char **argv) { glutInit (&argc,argv); glutInitDisplayMode (GLUT_DOUBLE|GLUT_RGB); / buffered glutInitWindowPosition (100,100); glutInitWindowSize (640,480); glutCreateWindow ("Primitive Drawing"); glClearColor (0.0, 0.0, 0.0, 0.0); gluOrtho2D (0.,640.,-240.,240.); ...